Hello Guys, i was making a Zombie Game and when i spawned some Zombies i noticed that the zombies in the front will reach the Player and attack him, But the one in the back will just wait till Zombies in Front Dies and that because of the Zombie Collision, i want to make the Zombie maybe ignore its own collision but i don’t know how, if you guys think this isn’t gonna work and got some other idea i will owe You one .
Hi there @Haider7k. Welcome to the Unreal Engine forums!
This topic has been moved from International to Programming & Scripting.
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Thanks and happy developing!
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