Can I store a database online and have UE4 read from it on loading and save to it during play? I know this is possible, but I have no experience at setting up servers, just in making single-player games. Could someone please tell me the simplest way to do this? Or is there a plugin that will do it for me? I couldn’t find anything obvious on the Unreal Marketplace, but I may not know what to look for.
I will be writing text chunks to place as story elements into the database (with some names and numbers as well) and writing some simple information back into the database (or perhaps a second database) during play.
