I’m trying to make an invisible collision box where a player can only go through but after that the cannot go back. The scenario is when my character pass that certain level, he won’t be able to walk back the last level. My brain is fully juiced out and this is the last bit of it. Am I doing it right?? probably not because its not workingg!
Hey @HumpyDumpy_5I!
So what’s happening here is you need your collision to START enabled. You just need to set the collision to OVERLAP pawns. Then once the player passes through, set the collision profile to “WorldStatic”, which turns it into a physical wall (use “Set Collision Profile” instead of “Set Collision Enabled”- it needs to always be enabled it just needs to overlap pawn).
Hope this helps!
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It workss! Thankyou so much!!
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