How to make npc go to player's character?

Hello. I’m trying to use perception ai to create npc with sight vision. But when I’m trying to test it with just “print string” node I don’t see any result:


When I’m trying to use “ai move to” it doesn’t work too - seems like there is no any reaction on it because I don’t getting “hello” with print string node:

Why is it happening and how can I fix it?

Hey @Texn0krat!

Would you mind sharing the settings you have for your AI perception component? Additionally, how are you setting up your stimulus source?

Any additional specifics you provide may go a long way in solving your problem!

as example

Of course:


Update:
seems like print string doesn’t work in debug mode - I’m getting message without it. But the main problem is still the same: “move to” gives me the “fail” message
image
Update 2 (solution):
OMG, I’ve tried so many ways, watched 7 videos, and now I know - I just forgot to add nav mesh bounds volume… Thank you, guys, for your attention.

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