How to make Nordic Cliff assets walkable

Hello,

I started using UE5 recently as a beginning game developer making my first game.

Im using the free Nordic Cliff meshes in my game, but when I walk up to them with my player , my player just runs through the cliff mesh.

My question now is how is it possible to make my players collide and walk onto the cliffs?

Hoping for a quick answer,

Gio

They have no collision.

You can try setting ‘use complex as simple’ in the mesh settings.

Failing that, you just have to pad the area out with cubes :slight_smile:

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I will be trying this, even though I think I already tried this and it didn’t work.

If not I’ll look up a tutorial how to do it with cubes, thanks for the quick answer :+1:

There’s not much to it. You just put cubes under the cliff that you can walk along. Set them to ‘hidden in game’ :slight_smile:

I actually found an easier fix, i basically added a ‘‘Auto Convex Collision’’ to every one of the cliffs i used. Seems to work fine.
Not sure how it will affect the performance tho, didnt get to that part of my first creation yet :slight_smile:

I don’t think it will impact performance at all.

The only thing with auto-convex, is that the shape might not match the cliff very well.

You can see the collision in the static mesh editor, or using ‘player collision’ view mode in the main level.

Yeah, it has its flaws but i think it’ll do for now.

Thanks for your help!

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