How to make night time brighter? (In day/night cycle)

After my computer time reaches 6pm, the scene becomes this


This is what happens when it’s late night…And it’s too dark. I hardly can see anything except the campfire.

This is the lighting that I have in the level, I removed the static mesh SM_Sky_Sphere and replaced it with the blueprint version, bind the directional light actor with it.


This is the blueprint…with the day and night cycle logic.

Any suggestions on what to add or fix? Thanks.