How to make nested context menu.

How do you make a nested context menu like in windows?


I’m guessing that I could create a new widget by the side and align it.
But is there a more practical way of doing it? Does unreal already handle something like this?

Hey there @bostonDownamics! This sounds like a job for menu anchors! This is generally how I’ve seen others handle context menus. I tend to make a new widget for mine, but with nested context menus it’s likely necessary to use the anchor. Hope this helps!

Menu anchors documentation:

Other resource thread:

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