How to Make Natural Patches of Grass?

Hello everyone, and sorry if I am posting in the wrong subforum.
I would like to know, if possible, how to add more than one patch of grass to the map at once so that I am not individually putting down patch after patch in a way that looks unrealistic.
I just started with Unreal an hour ago, so sorry if this is dumb question.

The engine documentation will be your new best friend: Foliage Tool | Unreal Engine Documentation

Ah! That’s perfect.
Though I do feel a little dumb for not finding that earlier… :slight_smile: thank you.