Hi, im trying to make an enemy shoot a projectile (the blueberry)
Everything works fine but… the projectile doesnt do damage to my player
I tried like a colission that will do damage to the player, which works on my other actos but not on my projectile
Can someone help me ![]()
Hey Lagoondragon1, welcome to the forums!
So you can get rid of that cast in the first picture completely. What you’ll do then is hook “Other Actor” Into “Damaged Actor”, eliminating the need for a cast!
Make sure the player has an “On Take Any Damage” event! From that event you can output how much damage the player took and apply it to their health, then set the new value!
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