Hello, I am very new to Unreal and need help) in my level I have 1 NPC working and 3 cameras, I switch between the cameras with buttons. Means I can watch my NPC working from 3 different sides. My question is, how can I make my NPC rotate her head each time I switch to another camera, so she will look directly in the active camera?
I am sure that this is very easy thing, but I will appreciate your help, as I am trying to figure it out for 2 days with 0 result.
In AnimBP you can use either the find look at rotation or look at functions, while in Control Rig you can use the various aim solvers.
The documentation is quite explanatory, you just need a beginning and end and decide when the setup should be active.