How to make my camera follow the player vertically but not horizontally?

You could use the Camera Manager to override whatever the camera is doing:

Not plug and play, you’d need to provide explicit data for the camera. But it gives you quite a bit a of control over the behaviour.


I want the camera to follow my player vertically but not horizontally.

For something a wee bit more ham-fisted yet perfectly serviceable:

One note here, if the camera is tied to the level rather than to the player, it might be better to turn the camera into a stand-alone actor to avoid issues further down the line.

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