How to make my animation play once?

In 3ds max, I’ve made a Cannon that sets itself up, but I only want this animation to play once, here’s where I’m trying to make it loop only once:

When I click the toggle at the bottom, it stops the animation for constantly looping, but when I click ‘Save’, and run my game, it still continues to loop.

What am I doing wrong?

thats not where you must toggle looping.

it depends on how and where you play that animation in your blueprints.

if you play that animation inside an animation blueprint you must click on that animation and:

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You can place your animation sequence file in the game and select it, then in the details window you can turn the looping checkbox off under the animation section. It will play once at startup and stop without the use of blueprints.