Hello,
i want to make my character movement relative to camera position, i’m new to UE5 and blueprints and i don’t know how to do this. Everything is okay until i change camera position. Here is a video showing this problem
Also screenshots of my movement and camera blueprints:
Okay i managed to fix this too, the problem was camera’s vector facing into ground so instead of that i got camera rotation and called only for Yaw.
Screenshot below: