Hello,
i want to make my character movement relative to camera position, i’m new to UE5 and blueprints and i don’t know how to do this. Everything is okay until i change camera position.
Here is a video showing this problem
Also screenshots of my movement and camera blueprints:
Thanks. 
I fixed it, the problem was Get Control Rotation - i changed it to camera
Now it’s working even when i’m changing camera position:
But now it is affecting character speed - can anyone help me with this?
Okay i managed to fix this too, the problem was camera’s vector facing into ground so instead of that i got camera rotation and called only for Yaw.
Screenshot below: