How to Make Mesh Invisible to Player But not to Scene Capture?

So I use a scene capture component for my mini map. My player is represented by an arrow icon, and I checked “Owner No See” so you don’t see the sprite in game. Now, I have ai enemies represented by red dots. If I choose “Only Owner See”, I can’t the sprites on the mini map. “Owner No See” Doesn’t work because my player is not the owner. What is an alternate method? Thanks!