How to make line trace with fast animations?

Ah, yes, “resurrect”.

Bring back from the dead.

So, it just occurred to me that this may not be something Unreal is good at. You may need to use a different engine.

Also, you mention that you’re getting 400 FPS:

But can you check to make sure that the FPS doesn’t drop when drawing occurs? It may dip every time a dot is created.