Whenever I have a fast animation with line trace the line trace tends to spread a lot more. However if I have a slower animation the line trace doesn’t spread as much.
How can I fix the spread with line tracing so it can sync with my fast animation?
Okay, can you expose the FPS of your project and upload a new video? I’m unsure as to what the binding draw call is for your stylus. I imagine that if the markings are FPS-bound, that could explain why you’re getting the spread. (Kind of like how the shutter speed of a camera determines how smooth a video will be.)