How to make Level Sequencer Playhead move from an external source? (OSC)

Hi!

I have connected touchdesigner to control the position (frame) of where we are in the timeline. I am playing a song in touchdesigner timeline and by OSC I am also setting the position of the playhead in unreal’s level sequencer.

It works fine, but I would also like to see the playhead move, so as to add some things to the level sequencer more easily. Is there a way to do this?

thank you!

If I understand what you’re asking, how to move the Level Sequence Editor’s playhead, you can call functions like Set Current Time in the Level Sequence Editor Blueprint Library. Those functions operate on the currently opened level sequence.

In the screenshot you show, your BP is manipulating the runtime sequence that’s playing (so different from the currently opened level sequence).

Here’s the docs on the functions: