I have these Health Create’s setup all around my level and when the play needs life they simply pick them up. But the thing i am stuck on is after they pick them up how do get them spawn back into the level after the delay time?
I have tried making a blueprint with just a arrow in it to act as a reference point in the level. and then at start i have it set to already spawn a create so that they’re is one on begin play, but after the player picks it up
it doesn’t spawn back in even tho i have the spawn actor node referencing the arrow to spawn to after the player has collected it?