How to make in-game building, like inor like in Sims 3, Sims 4 building mode - http://www.youtube.com/watch?v=PBHjYFcdTnU ?
And players of the game must have possibility to build it’s own houses, doors, windows, to place furniture and etc…
As I unterstood, to solve this task I need to spawn some furniture and build walls like in https://docs.unrealengine.com/latest/INT/Resources/ContentExamples/Blueprints_Advanced/1_2/index.html tutorial (from first position, clicked by mouse to second position, clicked by mouse).
It’s good and clear to understand.
How to save all spawned objects - walls, windows, door, furnuture and etc in SaveGame?
I have a assumption, that I need to get set (array) of the scene objects and iterate through it and save position and type of each object in SaveGame… But how to build such Blueprint?