How to make ide recognize engine plugins code? intelisense

I want to look into some code in plugins that have been installed to my ue4 engine.
However intelisense doesn’t recognize the code in there:

Does anyone know how to fix that?

Hi @somawheels !

I see from the image you uploaded that you are using Rider. As far as I know, there are 3 ways of indexing (that’s what it’s called, for the IntelliSense to work) the files that you are describing.

  1. One is to invalidate the cache, this will force indexing of the solution.
    image

  2. Indexing manually the files that are missing, pressing the Eye icon on the top left of the Explorer (image below), then you’ll be able to see the files that are not indexed (they’ll appear in yellow), right-click a file and press “Include”


    image

  3. Regenerating project files: Right-click on the uproject file and select “Generate Visual Studio project files”

Hope this helps, Kind regards
Raimundo

1 Like

Thanks for the suggestions, but non of these worked.
Its as if rider thinks these files are already included

Then I would say delete the Binaries, Intermediate folders for your project AND the plugin, and regenerate them using the 3rd trick. Maybe that solves it

Ah, i found out how to fix it.
You have top enable the Index plugins option under *Settings → Languages & Frameworks → C++ → Unreal Engine → Code Indexing

5 Likes