I want to make a grenade throw system that accomplishes three things:
I need to somehow find the vector and force at which to launch the grenade. Any ideas?
You’ll need grenade start toss location, end location, which you can get from projecting screen space to world space. And function SuggestProjectileVelocity which calculate direction and speed for your grenade to land at the desired position.
SuggestProjectileVelocity
Thank you! That worked perfectly.