dont add individual leaves -> better use a branches + leave texture. Then the tree will look better + has a better performance ?v=vt4YXq1L7H4
add more leaves to make it look more like a tree (now it looks a little bit bare)
I personally would add a stronger normal map to your trunk
avoid leaves that are going into the trunk -> especially when you dont use many leaves it’s something that the player will see (e.g at the first branch)
how many tris do you use for the LOD0?
But beside those points it already looks pretty good!
Thank you very much
LOD0 (visible on Sketchfab link) has ~28.6k tris currently, but they’re visible when you’re really close, in that way, player can see actual branches instead of planes. I have branch with leaves texture for LOD1 which gives around 2,7k tris
You are right, I’ve put just LOD1 and it greatly improved performance with ~100 instances. I’ve played around branches with leaves, and managed to get this, its LOD0 ~2,8k tris, LOD1 is just billboard. I think it looks better now :
Yep, already looks much better!
Now you could add more branches with leaves + add different leaves (probably also a little bit of a colour variation) + a wind effect