Hi!
How to make game AI Slender Man!!!
Help
This is very essential:(
Hi!
How to make game AI Slender Man!!!
Help
This is very essential:(
This isnāt the place to ask for someone to do the work for you; If youāre unsure how to do something, you could ask for help yeah. But asking for someone for a full AI system is asking a bit much. I advise watching Newtonās Youtube videos about A.I and his posts about A.I here on the forums and learning that way.
Weāre not going to do the work for you.
Newtonās!!
Who is this?
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I watched
But
Not applicable
Can you help me?
Start making the AI yourself.
When you have specific questions, please come back and ask them.
Create a few OnTriggerOverlaps, Have a few locations round the player set by Ints. When the player overlaps, random INT to locate him randomly around the player. One of the Ints could fire a VInterp To the Player, which will kill the Player.
Or something along those lines.
How to make BluePrint!!!
Can you describe the image?
Explain more please:(
Could not do:(
How To Create AI Slender man
A basic version of such an ai can be achieved with this technique: ://www.youtube/watchKDazrBx6IY But for more complex stuff (to get into the ai topics): ?v=VAAHKNoIg0w&list=PLV0qBSMhzPz4-x3bYt2q01c2PjXmUl1eX
Tellport !!
Normally I donāt respond to these sort of posts but Iām getting the feeling youāre not getting the hints that people are trying to give you.
Your question is ridiculous, you might aswell ask āHow can I make a computer game?ā Itās such a vast open ended question thereās no way anyone could answer the question for you. Itās takes alot of time and effort to learn game development so itās impossible to explain it all to you in one a post on a forum. To even ask such a question kind of tells everyone you donāt know what youāre doing so how can we explain how to do something when you wouldnāt understand the answer anyway? Also it smacks of utter laziness as itās telling us you havnāt tried to do anything yourself.
I think you need a bit of realism, unfortunately youāre going to have to go through the same process as everyone on here and sit and learn how to do various things by reading the documentation/youtube tutorials, once you have a basic understanding then come back and ask a more structured specific question. Like for instance āIām trying to make a slender man game (although why you would want to i donāt know but each to their own), Iāve followed X tutorial on how to make AI move which Iāve got working but Iām not sure how to get the AI to track the player and go to the players locationā. Something like that we could answer and youād have half a chance of understanding the answer.
Itās pretty much the same as me going on a nuclear warhead website with no knowledge of nuclear physics and asking āHow do I make a Nuclear Missile?ā Am I really expecting someone to explain that whole subject to me and even if they did would I understand anything they said? Well no is the answer.
I know learning all the stuff you need is a daunting prospect but unfortunately thatās the only way to do it, no one is going to inject the knowledge into your brain like some scene from the Matrix.
If I can do it and Iām a thick as pig zhit uneducated apathetic stoner who never went to school, you certainly can
I donāt want to sound offensive here, but if I were you Iād stop your game for a bit and brush up first.
Quick story:
I was working on a rather small start out project and found myself stuckā¦alot.
It was all too overwhelming.
What I did was I scrapped the game and did something different.
I challenged myself to make a game in 7 days. It was a quick self-evaluation.
And you know whatā¦it worked.
Iām ready and raring to go and create a game to release publicly (okā¦well honestly, Iām on here right now because Iām procrastinating a bitā¦got some big obstacles to go over).
Thereās nothing wrong with stopping and taking a step back, trust me it helps.
As for the AI itself, Iām not really sure what you feel comfortable doing.
You donāt seem to know much about Blueprint.
If you enjoy visual scripting more than programming, watch some Blueprint tutorials, check out example projects, and most importantly play around with itā¦get a good feel.
See itās hard to give you any direction if you arenāt really familiar with Blueprint as a whole.
Whatever I, or anyone else says, will just go over your head.
I would watch some tutorials, try to make the AI, and then come back when you get stuck.
Good Luck,
~ Jason