How to make first person view in Lyra?

I’m doing lyra based fps games.
I drew the camera closer to the head and hid the head mesh. The problem now is that my hand animation cannot follow the camera. I need a lot of hand skill animation, It is impossible to do Aim Offset animation for every one. How can I simply implement Aim Offset?

Hi Kether,

Do you get any better results after following this tutorial?

https://youtu.be/rgEKwQfR22o

This Removes Lyra’s Camera Override

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