Hi I would like to make a HUD for a FPS with a simple weapon Indicator. I have a function in my FirstPersonBP for the mouse wheels for the weapon selection who’s sending the weapon selected in a variable, and I would like that my widget BP set the color of my material on screen. I try many differents way to change the color of my widget material but nothing working, so I ask , is it possible to have a image on a widget filled with a material that can change with a dynamic material instance, If yes how can i do it! I don’t know if you will understand !
PS: Sorry for my bad english im French