I got some coins in my simple 2d side scroller. When the player gets damaged I want all the coins they collected to drop on the ground and go bouncing around until they disappear or they are collected again. So far I have this setup, but can’t for the life of me think of how to make them move. Add impulse didn’t work, nor anything else I tried.
You can attach the “Projectile Component” to your Coin BP and enable “CanBounce” and even specify the number of bounces. Add Force should work if you are simulating physics…have you tried adding a large number?
Don’t put that code on Tick!! Go back to your original setup but drag from “Sphere” and type “set simulate physics.” Make this True and see if it helps. Also, if that doesnt work, take out your nodes where you disable collision and see.