Creating a sphere from modeling mode and setting a material that supports both sides resulted in the material being flipped upside down when viewed from the inside.
Please tell me how to create the correct SkySphere.
Please tell me how to create the correct SkySphere.
Self resolved.
if you dont mind me asking, where did you get the sky texture from? thanks
It is from the Unreal Engine marketplace.
HDRI Pack Above The Clouds.
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