How to make Custom Sky


Creating a sphere from modeling mode and setting a material that supports both sides resulted in the material being flipped upside down when viewed from the inside.

Please tell me how to create the correct SkySphere.

Self resolved. :slight_smile:

if you dont mind me asking, where did you get the sky texture from? thanks

It is from the Unreal Engine marketplace.
HDRI Pack Above The Clouds.

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