How to make character stronger?

Hey guys!

We are currently working on a game that relies alot on physical interaction. On occasion I want to make the character stronger, to push things he can’t push normally. From other engines I am used to increase the mass of my character to do this, but with ue4 I have no success.

Any ideas?

have you tried adjusting PushForceFactor in the CharacterMovementComponent?

Hey Omnicypher. You just solved like all our problems, including another one I posted in this hub. Wasn’t so big at all, but I was to blind to find it.

Thank you so much!