First let me say I’m still learning and I’m using Blueprints.
What I need to do is pass my character an array of vectors and have it travel to each of the points in sequence. I tried to use MoveToLocation in a loop, but move to location doesn’t give me any signal when it ends. I tried to find other nodes off the AI controller that might do this in a synchronous manner but no dice.
This seems like something that should be easy to accomplish but I’m not having much luck. There is probably a better way than movetolocation. What is the best way to make it happen in a blueprint project? Maybe a plugin somewhere provides this function?