I am really new to Unreal and as such come across issues all the time. That being said, I am currently trying to make a small 2d platformer to just wet my appitite for game dev.
One of the mechanics I want to employ is the ability to hold down space bar and have my little 2d robot fly up into the air and when I let go, he begins to fall. It will be attached to a fuel system which I believe I know how to do, but I am stuck on getting the character to fly up.
Below is the blueprint I have set up, I know this is wrong but it’s all I could find on how to begin flight. Nothing about holding the inpout key for accelerated movement etc etc.