i’m looking for how to make a character animate smoothly with another character.
for example, a terrorist carry a captured hostage or a police release a captured hostage, and so on.
it’s hard to find a example or a video tutorial on youtube.
at this point, i’m doing the following steps about a scene when a terror carry a hostage.
- make a socket in a terror skeletal mesh for using an interaction starting point.
- place a hostage to the socket i made before.
- make a hostage face to the same as a terror’s forward vector.
- play animation both characters.
it seems very poor. and i ask my artist to make a animation for using the previous steps, but i think it’s not efficient way for my artists.
i want to give him more flexibility.
and also have a collision problem. i want to make them combine into a one collision objects but it works seperately.
i’m so blocked now. where i do start for solving this problems.