How to make camera always face forward when moving

I have a simple move to actor to make my player automatically move to a destination. How can i make the camera always face forward. Right now i can rotate the view while moving. I want it that when it is moving it will always face forward.

By default camera location is established by location of camera component inside the actor, so if you make camera component always face forward (and you can do that with SpringArm component, which also do things like camera lag) camera will mimic that. So there lot of things you can do just by operating camera component

For more advance control you would need override CameraCalc of actor in C++ (which removes need to use camera component)

how do i use the spring arm component ? in new to unreal so i dont know how to use things yet. Can i use it to lock the camera to face forward when it is executing the move to function ?