I-m trying to make eyes blinking randomly inside material editor.
Right now I have no idea how to do that. If anyone knows how to, please share
Should be easy, except the random part…
- Mask your eyes out in the texture, so you have a channel with just the eyes.
- Multiply that channel with either 1 or 0.
- Make that 0 or 1 value a parameter
- randomness need to be create outside the material editor
- Create a na ctor blueprint
- Create a dunamic material instance based on your material
- Create a function that toggls the material parameter between 0 and 1
- Add a delay node and loop it…