Hello guys, I am new in unreal engine and I am trying to create an sphere that makes an slow rotationg movement like a planet but when I add the rotating movement blueprint to the static mesh it goes so fast, I tried to slow it with a timeline but it is not working, could you please guys help me?
Add a rotating movement component and forget the timeline:
Thank you, and I wanted to know how to slow dont the rotating speed because when I add that option it rotates so fast
Thank you so much, you are amazing I am so happy!