How to make an object follow a point in space?

I’m trying to make an object (a simple sphere) follow a point in space (determined by a vector value) using physics. I’ve been looking for a solution but every anwser I find is different. The vector value will be changing constantly, and the sphere just needs to be as close to the point as possible. Thank you in advance!

Hey,

you might want to look into PID controllers which are generally a good approach when you want to move an object towards a point in space, without overshooting and bouncing back and forth.

The bouncing back and forth part is part of what I want it to do, but I will look into the PID controllers too.

PID’s help you to have control over how much it will bounce forth and back.

So it should be relevant to you either way