I’m trying to make an inventory and the way I thought of going about that was to have a structure with all the item data then make an enumeration and create all the items but when I realized that this isn’t python I tried to use another structure with all the items and each item would be based off the ItemData structure, but when I found out that I can’t choose which of the items to use out of the structure I gave up and turned to the forums.
Basically:
I need to make an enumeration that can hold values like a python enumeration would, and since I doubt u can do that with enumeration in Unreal Engine 4I need an alternative to it.