How to make an Enemy Actor recieve damage to a specific Collision Sphere?

I’m working on Paper2D now, and i’ve made an Enemy Actor with a big Collision Box,
that makes him chase the Player when he overlaps, the thing is,
the player is making damage to the enemy Actor using his Collision Box, i can set to ignore collision so he takes damage from his Capsule Collision, but that means he won’t chase the Player.


268321-

I can’t really see where you set the damage. Do you have a “do damage” function? You can set damage to specific spheres yes, here’s an example:

In my case the collisions are enabled through animation notifies when I do the attacks. You can enable them by anything though.