How to make an asset database to be accessibile from all projects

Hello,
I’d like to know how can I create shared database of assets (that will be visible from the content browser inside unreal engine), that can be accessed from all the project that I have in the library.
In other words, I’d like all the assets that I have created from one project, to be visible in the content browser of all the other projects.

Thanks

This is a tricky way: STUFF MAY BREAK UPON VERSION CHANGES, WORKING ON MULTIPLE STUFF ON THE SAME TIME!|

Use file and directory links (some call them junctions). It is essentially a file pointing to another file. This way, 2 projects are targeting the same .uasset file for example. But as I mentioned, it is tricky and dangerous. Plus, it may screw up source control.

You can always set up a cross-project file replicating system but tracking versions would be hard as well.

Thank you for your reply, could you elaborate on the cross-project file replicating system? It seems to be safer way.

I want to know!!!:mad: