I have some health pickup and when I shoot them, the projectile bounces away.
I just want the projectile to completely ignore the pickup and keep going on its way.
To solve the problem I went to Project Settings -> Collision and then I created a new Object Channel and a new Preset: http://prntscr.com/8u1vai
Then, I went to the Pickup Blueprint Class -> Selected the collider -> Collision (from the details tab) -> Collision Presets (custom) -> screen: http://prntscr.com/8u1w60
After all… nothing happens…
The projectile still bounces when it collides with the health items…
How to solve?
Thanks in advance!