EDIT: SOLVED SEE ANSWER BELOW post number 8
I am working on a FPS shooter with full body rather than separate hands and body approach, however this might be irrelevant.
The question is how do I make animations for aiming your weapon down its sights? Do I need to make separate aiming animations for each weapon where you position the hands in such a way that when you look at it from the camera the aim is at center of the screen? or do I need to tweak it programmatically?
making animations for each weapon aiming is tedious as you have to correct the animation again and again to make sure the sights are properly aligned when you play it in the game.
I am sure there is some more intelligent way that I don’t know of , can somebody help me out?