I had a quick question, I’m trying to get AI working in my game, and at the moment the only trigger I seem to be able to use is Key Events to get it to start, (I’m relatively new to Unreal Engine, so I’m sorry if this is a simple question.) but anyway, I was wondering if there was a way to make the AI to start when the level loads, or when the player runs into a trigger box? Thank you again!
I’m sorry, silly question, I’m sure, but what is that thing below the “Branch” I can’t seem to find it, looks like three nodes, but I can’t figure out how to connect them.