Do you have any idea why this is happening to my AI? Some information
- At the Tree it is going only to “Move To” (targe is my character)
- The capsule and other parts are not colliding with the table
- The navmesh (in green) shows a clear path between the tables
- The agent radius is 40 everywhere and the character radius is too. (the capsule is not overlapping objects)
- I tried activating/deactivating Controller Desired Rotation and Use Controller Rotation Yaw
- The AI slows down near objects.
AI getting stuck between 2 tables with a clear path in the navmesh:
Yousei-kun
(Yousei-kun)
2
Hey, try to change the navmesh settings, go to the outliner and find this

then you can set some params like agent radius, size of cells etc
hope this helps
I fixed the issue by changing the AI Controller from the Detour Crowd AI Controller to AI Controller.
The Detour AI uses the following system and many problems were happening with objects in the scenario. While the AI Controller uses a path finding.
I debugged using Visual Logger.
system
(system)
Closed
4
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