Hi guys,I have this game contains a NPC ai which will move from point to point, the points are stored in a TArray.
I use a “for each loop” to iterate the points and a “Ai move to” to move the NPC, this move logic works well.
But the problem is when the NPC arrives the current target point, it will stuck/pause/stop the walking animation for a very short time then start to move again.
I guess that’s because in the loop all the “Ai move to” are separate , they are not a continuous move, so that every time NPC hit a point then it will stop.
But I can’t figure a way to replace the current way to accomplish this “move with points “.
Let me know is you don’t get my question…
Any help will be appreciated!!!