I’m trying to create a system where an AI moves to a location and turns to a given direction/rotation (in this case the same direction as an arrow component).
Can’t get this too work. What would be the simplest solution to turn something to face in a supplied direction?
Hey, yeah this has worked. Is there a way to smoothly rotate to the new rotation as this wont be done during event tick. I’m using a timeline with lerp rotation but its not perfect.