I’m trying to make a world, but I have several problems.
The first case is easy to think of something, Such as a “sphere figure” within another.
But if you want to make a very large, the editor does not support many polygons geometry and speed worsens or AT LEAST not on my computer.
In a very large map with many worlds it is not feasible.
In the secondcase would be a bit more complex, it would merge point “start” point of land with “final” to create a finite / infinite map. So if a player turns returns to the beginning, hopefully.
But the downside comes When the user goes into space, you will not see anything under the ground, Then We Have to make 2 sides of the world (A, B), “A” will be the top and “B” will be the bottom, we Could Say His reflection.
I would like to know what you think is the best way to make 4 Planets i space, living by the player (with STIs is, light, trees etc.)
I put an image
Note : I’m Java Developer / Android, And I used Engines called (UDK/UE4)/CE3/UNITY.