How to make a window/door in UE5 (Collision problem)

I’m trying to figure out how to make it so that one cube will make a hole in another cube when they are put together. But I want there to be no collisions in the new “hole” so that the player can walk through it. Is there a way to do this?

Put two cubes together

Go into modelling mode, and choose mesh bool



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Awesome! Thank you so much

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Such a direct solution. I was going crazy trying to find a solution and a way to solve the problem with doors and windows in UE5 without using the BSP tools!

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