I’m trying to figure out how to make it so that one cube will make a hole in another cube when they are put together. But I want there to be no collisions in the new “hole” so that the player can walk through it. Is there a way to do this?
I’m trying to figure out how to make it so that one cube will make a hole in another cube when they are put together. But I want there to be no collisions in the new “hole” so that the player can walk through it. Is there a way to do this?
Awesome! Thank you so much
Such a direct solution. I was going crazy trying to find a solution and a way to solve the problem with doors and windows in UE5 without using the BSP tools!