Hello, how can I create a customization system that with accessories that influences the behavior of the weapon such as recoil, bullet speed, lethality and player speed, any idea of how I should start
With player speed, you really need to plan ahead to keep it synched to your animations.
For bullet spread, here’s how it’s done; remember that you’re spawning projectiles from an socket.
Lethality is tied to the code that you’ve written for the projectile itself.
And as far as modular weapon upgrades goes, I think that this should work.
thank you very much you have been a great help
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