I’m new to the Unreal Engine and I’m starting to mess around looking to see how things work. before I started using Unreal I was making mods for DooM 1993 using XWE and Doom Builder 2 to make the mods.
What I want to do is have a Voxel CacoDeamon be animated but not with bones but switching between models lick in this video
Time: 2:08
I know next to nothing about blueprints besides some basics or if I’m on the right path but I got all 8 models in the same blueprint
any info will be much appreciated.