How to Make a True Single-Player mode in UEFN?

Hi, I’m trying to create a single-player experience using UEFN. I see that in the Island Settings, the Max Players option can be set to a number between 1 and 100. If I set this value to 1, does that mean only one player can be in the game instance at a time? Or will it allow multiple players to launch the game separately, each in their own single-player session?

My goal is to let players enjoy the game in true single-player mode — meaning, no other players will be present in their game world. Is setting Max Players = 1 enough to achieve this, or is there another setting or workflow I should use to make this possible?

Any help or clarification would be greatly appreciated!

You are correct @yus56 Setting the Max Players to 1 would mean that every session/server/game instance or however you prefer to call it would have a MAXIMUM of 1 player in it, meaning no other people can join, as for

Yes it will every player will be placed on their own seperate session

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Thank you so much!!! I really appriciated!!!

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