I’m making a top down shmup and I’m trying to figure out how to make the camera always look down on the pawn while the pawn can move freely. I tried following Pixel Ship’s setup, but I can’t understand how they’re doing it because the entire scene is set up within an actor class. I’m just using a custom GameMode and custom Pawn so I’m not sure how to go about it.
Can you give link to pixel ship screenshots
I just set the camera component’s location and rotation to absolute. Not sure if this is the best solution but it works for now.